Update 0.3.0: Brokers, Porters and Groundbreakers


This week's update pushes through a huge number of fixes and adjustments on top of three new rest activities targeting the inventory and hour resources. 

The broker enables the conversion of credits to hours by reducing shop visit costs by 1 hour for a one time payment of 20,000 credits. 

Recruiting Groundbreakers takes some reputation building but for 10,000 credits you can grab that extra hour to round out your activities. Once reaching 1000 reputation, the Groundbreakers can be recruited again for the same price but will provide 2 hours instead one 1. 

Finally the porter allows the transfer of items between outposts without carrying them in the cargo hold. Storing an item in the porter costs 5,000 credits and can be withdrawn at any other outpost. This is a great way to stash that shoulder cannon you just haven't found the right torso for or stockpile ammo for a later mission.

0.3.0

Major Features
  • Added the ability to recruit Groundbreakers for extra hours.
  • Added the Broker to the marketplace. Recruiting the broker reduces visit costs to vendors by 1 hour.
  • Added the Porter to the marketplace. The porter can be paid to store items between regions and is accessible in regions other than the forest.
Minor Features
  • Reduced the durability provided by legs and balanced the durability provided per rarity across all leg options.
  • Adjusted the cost of all torsos and legs to align with their rarity.
  • Reduced the damage dealt by the final boss.
  • Reduced the uptime of the final boss's shield.
  • Reduced the hour cost of triggering a landslide to 1 hour from 3 hours.
  • Slightly increased the loot level in the first outpost and first mission.
  • Added mouse and controller sensitivity settings.
  • Disabled autoframing of selections in scroll views when using mouse and keyboard.
  • Added strength rating and melee damage multiplier stats to arm descriptions.
  • Added one-handed strength requirement stats to the descriptions of held weapons that can be one-handed with stronger armatures.
  • Made slight performance improvements with a greater effect on the lowest quality setting.
  • Moved enemies closer to the center in the Groundbreaker Hub mission.
  • Reimplemented the reload speed modifier for held ranged weapons.
Fixes
  • Fixed being able to receive the old weaker tb1 legs from resistance support.
  • Fixed skipping resistance resupply blocking reselection of the activity.
  • Fixed bad formatting in the shop tooltip.
  • Fixed some keyboard and mouse bindings not working properly.
  • Fixed Hornet Nest cannons not loading from saves or carrying over between runs.
  • Fixed shoulder cannons not sharing the reload binding when autobinding.
  • Fixed joint indicators not appearing on parts modified while unequipped.
  • Fixed the loot level being tied solely to round number instead of distance from start and location specific modifiers.
  • Fixed not being able to repair items in the main cargo hold.
  • Fixed loot level offsets not working. This fixes manufactorium loot being low quality and premium scrap items being too strong.

Files

GranvirWindows 24-05-12.zip 239 MB
May 13, 2024

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