Update 0.4.0: Difficulty Settings
Granvir » Devlog
This weeks update adds a new introductory difficulty level. The existing difficulty level has been rolled into "Hard" and the new difficulty appears as "Normal". This setting eases the reigns on resource restrictions, giving plenty of space to dip into all your options with adjustments like extra rest hours and an expanded cargo hold.
Additionally, the base sight range has been massively increased so players can traverse the map more purposefully and start more interesting engagements. Consequentially, this has amped up the difficulty, making it easier to end up in large scale battles. Some small changes such as the heat cost of sprinting have been applied to help ease the difficulty spike caused by this change.
0.4.0
Major Features
- Added difficulty settings Normal and Hard. Hard is the current game difficulty and Normal is easier.
- Roughly doubled the default visibility range.
Minor Features
- Added a new tier 2 lance and demoted the existing lance to tier 1, adjusting stats accordingly.
- Added text to loans repayment options that let you know if you've made a payment.
- Improved shop UX for controllers.
- Improved campaign and character select UX for controllers.
- Setup camera panning in the rest areas for controller.
- Held weapons will automatically reload when empty.
- Hid small bushes at low quality levels to improve performance.
- Hid dirt effects on terrain at low quality levels to improve performance.
- Added some stickiness to lock on targeting.
Adjustments
- Increased distance based accuracy of enemy Granvirs by 50%.
- Increased enemy engagement ranges.
- Increased how far defending Granvirs are willing to chase from their defense point.
- Increased threat level gained by destroying Granvirs defending forts from 50 to 60.
- Decreased sprinting heat cost for most sprinting legs.
- Promoted the HC02 Gravepiercer to tier 3 and adjusted stats accordingly.
- Demoted the HC01 Dulock to tier 1 with no changes to damage output.
- Increased the damage of the TB01 Rhimebar.
- Increased the damage of the BX01 Sawmill.
- Increased the damage of HR02/b Thunderbolt
- The field sinterer can now be use during missions.
- Added two field sinterers to the supply Granvir before the final boss.
- Changed the BR01G Muzzlebreaker to be able to fire while blocking.
- Reduced strength and rarity values of torso mods so higher tier torsos appear more often.
Fixes
- Fixed point of interest arrows being weirdly aligned.
- Fixed weird black outlines of edges more prevalent on lower quality settings.
- Fixed lighting artifacts on the lowest quality setting.
- Fixed the Destroy Anti-air Granvirs always being completed even when leaving the mission.
Files
GranvirWindows 24-05-19.zip 239 MB
May 19, 2024
Granvir
Roguelite Mech Builder
Status | Released |
Author | Bronze Johnson |
Genre | Action, Shooter |
Tags | mech, mecha, Mechs, Roguelike, Roguelite, Singleplayer, Third-Person Shooter |
Languages | English |
More posts
- Update 0.5.0: Background MusicMay 27, 2024
- Update 0.3.0: Brokers, Porters and GroundbreakersMay 13, 2024
- Minor Update 0.2.1May 08, 2024
- Update 0.2.0: Controller SupportMay 06, 2024
- Update 0.1.0: Lock-On MissilesApr 27, 2024
- Minor Update 0.0.11Apr 22, 2024
- Minor Update 0.0.10Apr 21, 2024
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